Thursday, January 22, 2015

Daemon Prince of Slaanesh

As usual I am working on a lot of things at once and completing none of them. I thought do a quick update with my counts-as Daemon Prince models. I am not really a fan of the standard GW Daemon Prince models. IMO they look like cartoon villains, and while vaguely suiting Khorne, I don't feel they work with any of the other gods. However, I do like the OOP metal Daemon Prince model and Ba'lakor. 

The first picture is of my conversion of the Reaper Miniatures 'Nephal Shadow Demon' model with bits from the Daemonette and the Hellstrider kits.
WIP Daemon Prince of Slaanesh
The second image is of the current progress on my first attempt at sculpting minis. The Cultist is shown to give an idea of scale. The colours on the model and the base will be painted similar to the first pic.

WIP Daemon Princess Sculpture
I still have a lot of work to go on this project. I only have a little over a month before I start graduate studies, but I hope to get a lot of painting done before then and start work on a Keeper of Secrets model.

Wednesday, July 2, 2014

Other Chaotic Goodness

WIP Emperor's Children Helbrute

WIP Slaanesh Fury

Alpha Legion Chaos Space Marines

1,750 Point Slaanesh Warband

It has been far too long since I last updated this blog. I have made some progress on the project but it is painfully slow at times. The project has been slowed by lack of time and money to invest in the project combined with my always trying to push my budding painting skills to a standard I often find difficult to match. I imagine things will not speed up for some time yet as I have enrolled in full time study for the next few months.

WIP Noise Marine close combat squad


My current goal is complete 1,750 points worth of models so I can join the local club.

The idea behind the list is that it is mobile and yet hard hitting. Shooting is mostly to support the assault troops. Be'lakor is a key component of the army (despite his lack of allegiance to the glory of Slaanesh) as the only anti air and to cast invisibility over some of my more vulnerable assault units (particularly the Maulerfiend and the Seekers).

WIP Noise Marines

Mono-god Slaanesh Warband

Primary Detachment: Chaos Space Marines - Slaanesh

HQ:

Lucius the Eternal

Be'lakor


Troops:

Noise Marines x9
(close combat weapons, icon of excess, VotLW, blastmaster, gift of mutation, doom siren, power sword, plasma pistol)

Dedicated Transport:
Chaos Rhino
(combi-flamer, havoc launcher, dirge caster, destroyer blades)

Noise Marines x9
(Blastmaster, sonic blasters x6, doom siren)


Heavy Support:

Maulerfiend
(lasher tendrils)

Allied Detachment: Daemons - Slaanesh

HQ:

Herald of Slaanesh
(steed, exalted reward, locus of beguilement, psyker level 2)

Troops:

Daemonettes x10
(icon of excess, instrument of chaos, Alluress, lesser reward)

Fast Attack:

Seekers of Slaanesh x15
(rapturous Standard, instrument of chaos, heart seeker, greater reward)


WIP Seekers of Slaanesh

WIP Daemonettes





Thursday, November 7, 2013

Painting Daemonettes 1.0

So I am on the ferry from Wellington to Picton (New Zealand) for another week away from my 'children' so I thought I would write up a very quick guide to how I am painting my daemonettes. I wont go into too much detail about technique, except to say that generally that I do a lot of blending with thinned paint off a wet palette. I also use washes and glazes but to a far lesser extent. I prefer to reserve dry brushing for weathering and when I am being lazy with my blends. That said, blending is still not one of my stronger points, but I figure that like anything, if I stick to it I will eventually get the hang of it.
This is only a very rough guide to the colours I use when painting my Daemonettes. I do enjoy adding extra subtle tones that happen to be on my palette at the time. Currently I have a box of ten 'mostly' painted. This week I have put more hours than is probably sane into the corsets and flesh tones.

I was frustrated with the strong contrast between the greenish skin tones and the magenta corsets (Here). I have solved this by using foul green mixed into my magenta highlights. This has also been mitigated with the use of alien purple in the shadows of both the corsets and the skin tone.

For the most part I have the claws to an acceptable standard, but these will require more time towards the end of the process to bring them into unison with the rest of the paint job.

The hair ties the models in with the rest of the army. The one colour that I will use on all of the models: Squid pink, highlighted with a flesh tone (sorry I forget which one) with magenta in the shadows.

Most of the colours below will be used in all units to some degree. The main difference between the daemons and the C:SM is that with the daemons one of the dominate colours is the use of desaturated foul green (Game Color), while the C:SM have blue violet (Model Colour)

In retrospect I realise that some of the processes are overkill. Such as the use of what I call 'Under base coats'. Perhaps an undercoat of Army Painter Skeleton Bone Primer would have saved a lot of time with little (if any) difference noticeable in the final product.

I use a variety of products. These include: Army Painter (AP); Vallejo Game Color (GC) & Model Colour (MC), as well as Game Workshop Paints (GW).

(I will update this post with pics in a week or so when I get back home and perhaps after I have done a little more work on them. Unfortunately there is no internet access where I am going)

Entire Model

Under Coat: Matt Black (AP)

Corsets (magenta base)

Under Base Coat: Bonewhite (GC)

Base Coat: Magenta (MC)

First Highlights: Squid pink (GC) + Magenta (MC)

First Shade: Warlock Purple (GW)

Second highlight: Foul green (GC)+ stonewall grey (GC)+ magenta (MC)

Second shade: Alien purple (AP)+ Magenta (MC) +small amount of black (GC)/turquoise (GC) mix

Hard highlight: Foul green (GC) + white (GC)?

Hard shadow: black + turquoise

Fleshtone

Under base coat: Stonewall grey (GC)

Base: Foul green (GC) + Stonewall grey (GC)

Highlights: Foul green + Stonewall grey + White (GC)

Shade: Foul green (GC) + Alien Purple (AP) + black/turquoise mix (GC)

Hard highlight: White (GC)

Hard shadow; black + turquoise mix (GC)

Hair

Under base coat: Bone white (GC)

Base coat: Magenta + squid pink (GC)

Highlight: Squid pink (GC)

Shade: Magenta (MC)

Hard highlight: Fleshtone? (GC?)

Hard shade: warlock purple ? (GW)

Claws (WIP)

Base: Bone white (GC)

Recesses: warlock purple (GW) + red gore (GC)

Highlights: Bone white + white (GC)

Shadows: black/turquoise (GC)

Gold (WIP)

Base: Shining gold + bolt gun metal (GW)

Recesses: Brown (terra earth?) (GC)

Highlights: Shining gold + mitheral silver (GW)

Shade: black/turquoise mix + black (GC)

Weathering

Lower portions of model: Dry brush Cold Grey (GC)

Thursday, October 17, 2013

Slaanesh Furies?

  



This is the first of the Slaanesh Furies that I am working on, using OOP Daemonette models with Tyranid Gargoyle wings. These will most likely be painted in the same (or very similar) colours as my Daemonettes.

Now just to kick my fear of greenstuff :S